This is not a ready game. This is a simple project to demonstrate the implemented mechanic. Drag and drop buildings. Inventory with the ability to drag items and view their characteristics. Creating items from the finished database. Random definition of the rarity of things and on the basis of this the creation of their characteristics. Movement of the character. All graphics (trees, buildings, character) are not created by me.

StatusReleased
PlatformsHTML5
AuthorEliodor
Made withUnity

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It's.... something? Kinda just drops you in, the movement is janky, the map ends pretty soon, the buttons are either really confusing or non existant. I wont rate it for now, but i hope there are updates coming.

Hello my first and unexpected subscriber) I would not want to mislead you. This is not a ready game. And I do not even know whether I will finish it. This is a simple project to demonstrate the implemented mechanic. I'm posting games here to create a portfolio. Yes, the game has drawbacks, because it shows only the basic possibilities. Although the interface problem is related to the fact that the game is not designed for webGl and is made for PC. I will fix some bugs. But hardly it will ever be a ready game, because I have other projects on which I work. Although everything can be ....